#include "StompedReality/Core/Graphics/GLExtensions.h"
namespace StompedReality
{
namespace Graphics
{
bool GLExtensions::glInitialized = 0;
PFNGLGENBUFFERSARBPROC GLExtensions::glGenBuffersARB = 0;
PFNGLBINDBUFFERARBPROC GLExtensions::glBindBufferARB = 0;
PFNGLBUFFERDATAARBPROC GLExtensions::glBufferDataARB = 0;
PFNGLDELETEBUFFERSARBPROC GLExtensions::glDeleteBuffersARB = 0;
}
}
